Tank

The tank is a long-ranged character in the game. It has more health than a super monkey, having 225. The tank shoots explosive shells at bloons. It moves and shoots quite slowly but its accuracy is quite good. When you use the tank for your first time, you might struggle against MOAB-class bloons a lot.

Base Value: $850

Path 1
1-0-0 Enhanced Computer Radar ($300)

Increased range.

2-0-0 Superior Detection ($700)

Tank can see and hit camos.

3-0-0 Enhanced Radar ($1000)

Tank can snipe bloons.

4-0-0 Armour-piercing Shells ($2500)

Darts can deal more damage to any bloon which can be fortified, including MOAB-class bloons. It deals extra damage to fortified bloons.

5-0-0 Bloon Impact ($10500)

Bloons are stunned upon impact.

6-0-0 Radioactive Impact ($55000)

Bloons get popped in a radioactive pulse and all monkeys in the area has a 15% faster ability cooldown. Upon death, the tank explodes, damaging all bloons and strips camo and regrow status.

Artillery Pulse: Gives off a pulse which all monkeys in the range will attack faster, move faster and deal more damage. It also sheds one layer of all non-MOAB-class bloons in range.

Path 2
0-1-0 More Powerful Engines ($500)

Tank moves faster.

0-2-0 Twin guns ($650)

Tank shoots two shells at the same time.

0-3-0 Artillery Improvement ($1200)

Shells explode in a bigger radius.

0-4-0 Triple Guns ($2000)

Tank has three guns, shoot three shots at the same time.

0-5-0 Armour-breaker ($5000)

All bloons with fortified properties lose this status when hit.

0-6-0 Mobile Fortress ($80000)

Most teammates can go onto the Mobile Fortress' exterior seats. Mobile fortress shoots devastating missiles at bloons.

Call-of-Arms: Summons three more tanks which lasts indefinitely until destroyed.

Path 3
0-0-1 Heavy Shells ($600)

Darts deal more damage and has increased explosion radius.

0-0-2 Bloon Buster ($1000)

Shells pop two layers of bloon.

0-0-3 Machine Gun ($1200)

Tank is now armed with a machine gun which the tank can resort to.

0-0-4 Destroyer ($3500)

Shells are shot super duper fast!

0-0-5 Assault Tank ($50000)

Damage increases greatly and devastates most bloons with ease. Assault Tank has a twin missile launcher array which shoots anti-MOAB homing missiles as soon as bloons enter its range.

0-0-6 War Machine ($170000)

Rolling death-breathing terror.

Missile Madness: Shoot a devastating missile on all bloons when activated.

Price
Tier 1: $500

Tier 2: $750

Tier 3: $1250

Tier 4: $5000

Tier 5: $15000

Tier 6: $80000

More Information

 * The tank is good at heavy bloons like leads and ceramics.
 * The War Machine actually shoots lasers which explode when the laser hit its pierce cap.
 * You can use the assault tank and the terminator's missiles as your warning. Since the missiles attack bloons as soon as they enter its range, you can get aware of bloons behind you.